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## 1. Introduction
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## 1. Introduction
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Recently, the recommendation system of a video hosting site suggested me to watch a video of several cubes colliding. It appeared to be an intriguing concept. After viewing the video, I was inspired to create a simulation of that process and explain its underlying principles.
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## 2. Relevance
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## 2. Relevance
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- It can be used in the educational process. For instance, it can be used to illustrate some principles of mechanics to students and to visualize some physics problems.
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- It can be used in the educational process. For instance, it can be used to illustrate some principles of mechanics to students and to visualize some physics problems.
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- It can be used to simulate some physical experiments. For instance, it can be used to simulate the one described in _G. A. Galperin's work_[^1].
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- It can be used to simulate some physical experiments. For instance, it can be used to simulate the one described in _G. A. Galperin's work.[^1]
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- It can be used as a basis for future projects.
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- It can be used as a basis for future projects.
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