diff --git a/content/blog/1d-collisions/index.md b/content/blog/1d-collisions/index.md index 770059c..8ba3b7f 100644 --- a/content/blog/1d-collisions/index.md +++ b/content/blog/1d-collisions/index.md @@ -2,7 +2,7 @@ ## 1. Introduction - +Recently, the recommendation system of a video hosting site suggested me to watch a video of several cubes colliding. It appeared to be an intriguing concept. After viewing the video, I was inspired to create a simulation of that process and explain its underlying principles. ## 2. Relevance @@ -10,7 +10,7 @@ There are numerous reasons why this project is relevant, as well as a wide range - It can be used in the educational process. For instance, it can be used to illustrate some principles of mechanics to students and to visualize some physics problems. -- It can be used to simulate some physical experiments. For instance, it can be used to simulate the one described in _G. A. Galperin's work_[^1]. +- It can be used to simulate some physical experiments. For instance, it can be used to simulate the one described in _G. A. Galperin's work.[^1] - It can be used as a basis for future projects.