From 46f948ee889397c995da2678b378b94bbe6c1db9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=D0=92=D0=B8=D0=BA=D1=82=D0=BE=D1=80?= <61203964+grey-cat-1908@users.noreply.github.com> Date: Mon, 29 Apr 2024 14:56:14 +0300 Subject: [PATCH] Update index.md --- content/blog/1d-collisions/index.md | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/content/blog/1d-collisions/index.md b/content/blog/1d-collisions/index.md index 1a0e015..ee94a04 100644 --- a/content/blog/1d-collisions/index.md +++ b/content/blog/1d-collisions/index.md @@ -1,9 +1,11 @@ ## 3. -Firstly, it is essential to comprehend how the velocity of the bodies after collision is calculated. We will solve the problem in the elastic collision model (one-dimensional Newtonian). +Firstly, it is essential to comprehend how the velocity of the particles after collision is calculated. We will solve the problem in the elastic collision model (one-dimensional Newtonian). + +### 3.1 + -# 3.1 $$ m_{1}\vec{v}_{1} + m_{2}\vec{v}_{2} = m_{1}\vec{v'}_{1} + m_{2}\vec{v'}_{2}